Biler så det Batter!

Sidste fredag var Warner Bros. i hygge humør i Hollywood. Det lavede et lille event vedrørende den nye Batman film der er på trapperne. Dette event var minded på de biler der har været med i samtlige batman film gennem tiden. Det kaldte dagen “Attack of the Batmobiles!”

De er alt for fede. Hvilken er din favorit?

Attack of the Batmobile(s)! from Josh Turchetta on Vimeo.

Ny BF3 Patch – her er lidt at ligge mærke til

Der er jo kommet ret mange fixes i den nye patch – så der er ret mange ting at læse, for dernæst at huske og ligge mærke til dem ingame.
Jeg forsøger så lige med en lille liste over de ting JEG synes er værd at rette opmærksomheden på i den nye patch her på gameplayet.

De har delt dem op i kategorier – så jeg gør det på samme måde.


Generelle Gameplay fixes


-Players now get up from Prone slightly faster, allowing better odds of getting away from a grenade or threat when prone.
-Switching from primary weapons to sidearms and back now takes less time.
-Tweaked bipod deploy settings so players can no longer deploy a bipod in places higher than chin level.


Vehicle fixes


-Increased the damage of the Javelin and Air to Ground missiles against laser designated targets.
-Reduced the locking time for AA Missiles for Jets to make them more viable against air targets.
-Flares will no longer break the lock of a vehicle that is locked on, it will only distract the missiles.
-Flares for Jets and Choppers now reload at 11 seconds again, except for the gunner, which remains unchanged at 20sec.
-Reduced the damage AA missiles do to jets to 45%.
-Dying from the explosion of a car or other explosive static object should now correctly credit the player who caused the explosion.
-Jet and Helicopter collisions should now properly result in the death of both vehicles.
-Added Horns to all Jeeps.


Weapons


-Fixed the AKS74u damage at max range, it was incorrectly higher than other carbines.
-Increased the damage of the .357 and .44 magnum rounds at max range.
-Bolt action sniper rounds now have a chance to kill at close range if the player is hit in the upper chest.
-SCAR-H: Increased damage at maximum range and increased max range. The SCAR-H fires a heavier round than all other carbines, giving it better stopping power at range at the cost of a low fire rate that penalizes it in CQB.


Scopes


-The L96 Straight Pull bolt now functions properly.
-Fixed the QBU-88 sniper and the L96 IRNV scopes to use the proper sniper reticule


Bipod


-The Accuracy increase and Recoil reduction of the Bipod has been significantly improved for Assault Rifles and Carbines.
-Increased the Speed at which a bipod is deployed, allowing the user to obtain the bipod’s bonus sooner after the deploy has started and allowing the weapon to be aimed in a far shorter time. The speed has been increased 40-50%, depending on the weapon and animation.

Kommer til de mere specifikke ændring i de forskellige typer GAMEPLAY senere :) – Enjoy!

HTC One til Jeppe!

Efter en masse søde mails, et Launch event på telefonen mandag d.19 marts i Tivoli’s Congress Center – ved jeg nu at jeg inden weekenden får min HTC One X – En Quad-core mobiltelefon med max speed på det hele.